

That gives you the choice to either stop and listen intently to what’s being said, or to just push on through the various parkour heavy platforming challenges that typically accompany any long exposition dumps. There’s a lot of well acted dialogue in Ghostrunner, but it all plays out via conversations that happen in the head of the main character.

What’s especially great though is how the storytelling almost never slows down the fast pace of this six to eight hour campaign. It’s a predictable tale, but the story is nonetheless well told and respectably voice acted. Guided by the disembodied voice of an old man known as The Architect, the Ghostrunner gets wrapped up in an ongoing power struggle between the supposed rulers of this broken world, the efforts of a dying resistance, and the mystery of who he is. Taking place in a cyberpunk-themed post apocalypse, Ghostrunner tells the story of a cybernetically enhanced swordsmen who awakens after getting thrown out of a tower with little memory of what happened to him, who he is, or why he feels compelled to immediately plunge a sword into the poor soul waiting below him.
